Overview
The command branch of a starship consists of the Commanding Officer, Executive Officer and an appointed 2nd Officer.

Commanding Officer's Duties
In Character Duties
   Primary Objective
   Secondary Objective
   Mission Briefing
   Direction of Senior Crew
   Command of Away Teams
   Upholding of Starfleet Directives
   Other duties
Out of Character Duties
 

Executive Officer's Duties
In Character Duties
Out of Character Duties

Second Officer's Duties
In Character Duties
Out of Character Duties

 

Chain of Command
(Command Staff only)

Orders on the bridge
   Relieving the standing Bridge Officer
   Orders in Battle
   Countermanding orders
 

Rewards and Discipline
   Rewarding good effort
   Disciplining poor effort
 


Commanding Officer's Duties

The Captain* is always held to a higher standard than any other position. The Captain is the mainstay of the crew and is often the barometer of the crew's moral and enthusiasm. It is the responsibility of the Captain to set an example for the crew at all times, both in character and out, by getting the Mission Briefing out and posted on time and getting their logs out and posted before the deadline. The actions of the Captain reflect on the ship/station and the crew and is often the basis of judgment on the caliber of the crew.


 In Character:

  • Primary goal is to obtain the mission objective.

  • The mission objective is set in the Mission Orders sent by Admiral William Crenshaw at the beginning of each arc. It is up to the Captain to come up with a plan of action to accomplish the goals set out for in the Mission Orders. This objective is the underlying reason for any action taken by the crew and ship and must be achieved if even remotely possible. A reasonable explanation and/or inquiry may be necessary if the mission objective is not met.

    • Secondary goal is the safety and security of ship and crew.

  • While obtaining the mission objective, the safety of the crew and ship must be kept to the fore, although it is not the primary goal. There will be times when damage to either crew or ship may be necessary to achieve the mission objective, but this course may only be taken when all other options have been exhausted. It is customary that an inquiry will take place upon the death of any crew member or the destruction of a ship.

    • Mission Briefing each week outlining orders for each senior officer/department to help achieve the mission objective.

  • The Mission Briefing is the platform for focusing the crew's actions toward completing the mission. At least 48 hours prior to the session's start it should be distributed to the crew and SM via email. A different Mission Briefing should be written prior to each game session, even if the mission is continuing over several sessions. It should be brief and concise and include something for each department to do so that all players can begin the session focused on an activity. There may be times when a certain player's position is not needed during a session. Regardless, something should be assigned to them whether it be in assisting another player or a task pertaining to regular ship's business.

  • Direction of senior crew during missions

    • It is the CO's duty to oversee the crew in coordination with the XO. The CO has the right to countermand any orders given and has the final say whether the ship may open fire upon an enemy. The CO determines the course and speed for flight control. The CO is responsible for the final say on any assignment/order given by another senior staff.

  • Command of away teams when applicable

    • While it is often an unwritten practice that the CO does not go on away teams, this has never been set as a directive. It is up to the discretion of the CO whether it is more beneficial for the CO to be on the away team or on the bridge during any given situation. The over riding factor in establishing this is if it is in the interest of achieving the objectives. If the CO is on an away team, the XO will take charge of the bridge. Even while on an away team, the CO may countermand any orders given on the bridge.

  • Upholding of Starfleet directives.

    • Primary Directive

    Starfleet General Order #1 - Prohibits Starfleet personnel and spacecraft from interfering in the normal development of any society, and mandates that any Starfleet vessel or crew member is expendable to prevent violation of this rule.

    This is the first and foremost directive and any violation of any of the crew will result in a court martial of the commanding officer and the offending crew member.

  • Temporal Directive

  • The Temporal Directive was put into place when Time Travel was discovered possible. Time Travel is strictly prohibited and may only be done under the expressed order of either Starfleet Command or the Temporal Authorities. Under no circumstances may a ship or it's crew do anything that may alter the timeline, even in the event that they find themselves caught in a temporal loop. Extreme caution must be exercised at all times not to disrupt the timeline even if it results in the destruction of the ship and/or crew.

  • Omega Directive (CAPTAIN'S EYES ONLY)

  • The Omega Directive supercedes all other directives including the Prime Directive (General Order #1). The Omega Directive is an emergency classified Starfleet protocol relegated only to captains. When a certain substance--the mysterious, dangerous, and powerful molecule known as "Omega"--is detected by the sensors, the captain is alerted by the computer and must follow preplanned Starfleet procedures to destroy the molecule at all costs. Due to the destructive nature of the Omega particle even the Prime Directive is set aside if need be. This molecule has great energy capabilities and great destructive power. In addition to causing destruction on a large scale, it also can cause the destruction of subspace on an even much larger scale, leaving areas of space permanently affected such that traveling through said areas faster than the speed of light becomes impossible. Get a big enough explosion from enough Omega molecules, and an entire quadrant or even galaxy could be affected, ending warp travel and therefore interstellar civilization as the Federation knows it.

  • Communication with visiting dignitaries and adversaries both on the com. channel and/or in person.
     
    The Captain is often the first hand liaison for VIP and other visiting dignitaries. It is custom for the Captain to host a dinner in honor of the guests. During an adversarial situation, the Captain is the one responsible for contact with the adversary in an effort to cease all hostilities. If a face-to-face meeting is required to establish peace then the Captain is the one to attend usually leaving the XO in command of the ship.

  •  Diplomatic/Peace Keeping Missions

     

    The Federation is a peaceful organization that was created for exploration and education. Although it is equipped to police and patrol that is not it's main function. Often times the Captain will find themselves in the role of peace keeper where diplomacy and tact are required. Under no circumstances can the Captain take sides in an internal dispute involving an alien society or species. Humanitarian aid is not considered interference and is acceptable as long as it is given equally to both sides. Under no circumstances can a Captain or any of their crew give, sell or manufacture any kind of weaponry for a disputing side.

  • First Contact

  • The Captain represents not only their ship and crew but also the entire Federation and therefore must maintain proper decorum at all times. Part of these duties are first contact communications with newly encountered species. It is up to the Captain to establish if this species meets the qualifications for membership into the Federation and to make their recommendations to Starfleet Headquarters. It is also up to the Captain to ascertain if a newly discovered species meets the requirements for first contact or if the Prime Directive should take effect and passive observance should be established instead.

  • Final responsibility for any and all actions of crew.

     

    The Captain has the final responsibility for any and all actions taken by their crew both on and off duty. If any actions involves the local authorities, it is the Captain's responsibility to run interference and establish the crewmembers guilt and innocence independently. In the case of false imprisonment, it is the Captain's responsibility to negotiate the crewmember's release. If the planetary laws are broken by a crewmember the punishment for that infraction should be placed into effect with the Captain acting as liaison and the representative of Starfleet.

  • Letters of condolences for the surviving family members of crew killed.

     

    The Captain is responsible for writing a letter of condolence to each crewmember's family upon the death of said crewmember. This letter shall contain a brief and discreet description of the final moments and or acts of the crewmember and a few words expressing the Federation's deep sorrow and gratitude for the sacrifice their loved ones gave. Any medals or commendations for the deceased shall be forwarded along with the standard accruements such as a folded Federation flag, the rank insignia of the deceased crew member and a replication of the ship/station or a replica of the ship/station's dedication plaque on which they served. A description of the deceased crewmember's service record and any personal effects shall also be included in a follow up. These ill be gathered together by the first officer and sent after the letters of condolences to the surviving family members of the deceased.

  • Finalization of crew transfers, awards, promotions and/or disciplinary actions.

     

    The Captain has the final say in regards to transfers, awards, promotions and/or disciplinary actions. These will be first screened by the XO and then brought to the Captain's attention by the XO. In regards to promotions, a review session with the XO and/or the Department Head will be conducted and all factors weighed, but it is the Captain's final decision that will stand after taking into consideration the recommendations of the XO and /or Department Head.. A Captain may award medals and/or awards without conferring with their XO or anyone else. A Captain may overrule the disciplinary action taken by the XO or may add additional reports to the crewmember's record. All awards, promotions, transfers and disciplinary actions must be reviewed and finalized by the command Admiral before taking effect.

  • Second tier for settling disputes between crew members (In character).

     

    The Captain is the second tier in any crewmember disputes after the XO. It is the Captain's responsibility to listen impartially to all sides and make their decision based on facts, not conjecture. it is customary that when appropriate, the XO shall be included in the deliberations and to assist in whatever recommended action is required to settle the dispute. The Captain is responsible for assisting any crewmember in taking their dispute to Starfleet command if the Command staff has failed to settle the dispute.

  •  Out of Character:

  • Liaison between players and SM.

     

    The Captain is the first link in the chain of command to the SM. In the event that a player has an issue or a situation, it is the Captain's responsibility to contact the SM and assist in the resolution of the situation.

     

  • Warnings and intervention of players who are delinquent in logs/attendance and/or participation during missions.

     

    One of the responsibilities of the Captain is to run interference with players that may be having problems with logs/attendance or participation. If necessary, it is the responsibility of the Captain to arrange a meeting with the player, SM and the XO for counseling into the best way to assist the player in resolving the delinquency.

     

  • Assist in the posting of logs to the NG when needed.

     

    It is the Captain's responsibility to make certain that each player is able to post to their logs to the newsgroup. If not then it is the responsibility of the Captain to either post them or delegate the posting to either the XO or the 2nd officer.

     

  • Make sure that each player is tasked at least something during mission (if possible pertaining to the mission).

     

    It is up to the Captain to make sure that each player has some task in each mission and is occupied during the mission. If at all possible the task should relate to the storyline or at least enhance the storyline of the arc. Cross delegation is permissible if one player is not tasked and another is overtasked.

     

  • Research and distribution of additional information that might help enhance and further game play (i.e.: Weapons specs and ship specs of opposing ships. Things that would be in the Starfleet database)

     

    It is one responsibility of the Captain to either research or assign research of any additional information needed by the crew for that current arc. The Captain will then gather the materials and distribute it to either all the players on the crew or the ones that the information effects.

     

  • Coordinating with SM for distribution of additional information that might be needed in a general way to the players. (i.e.: Description of planets, cultures that the characters are dealing with, etc.)

     

    The Captain will assist the SM in the distribution of specific information pertaining to the storyline. This will also pertain to any NPCs that are assisting in the arc. The Captain is responsible for making sure that the NPCs are included in the mail string for the duration of their playing.

     

  • Reading of all logs/supplementals and OOMs of the crew.

     

    The Captain should read everything submitted by the crew and comment if appropriate.

     

  • Editing of transcript or assignment of an editor.

     

    It is the Captain's responsibility to either edit the transcript themselves or assign an editor.

     

  • Updating of mail string with the departure and/or arrival of crew.

     

    It is the Captain's responsibility to keep the mail string updated and to redistribute it in the event of a change.

     

  • Welcome letter for all new players with information on ship, crew and current mission.

     

    It is the Captain's responsibility to send out a welcome letter to each new player and provide them with any information necessary to ensure a seamless entry into the current arc.

     

  • Distribution of information of new player and new crewmember to existing players.

     

    It is the responsibility of the Captain to make certain that the new crewmember is introduced to the existing crew and to distribute the new mail string with the new crewmember's email included.

     

  • Evaluation of crew members and recommendations for promotions/demotions or no-action.

     

    It is the responsibility of the Captain to arrange a meeting with the XO and/or SM to discuss crew evaluations on a regular basis and to decide on the appropriate action for each crewmember based on their attendance, participation, logs and attitude both in character and out.

     

  • Coordinate with the SM over player disciplinary actions.

     

    The Captain is responsible for bringing any discipline problems to the SM's attention and to work with the SM to resolve the situation. In the event the situation can be handled within the command structure, it is the Captain's responsibility to keep the SM informed as to any disciplinary action required/taken.

     

  • Be first tier to settle disputes between players. It is the Captain's responsibility to arbitrate any player disputes and keep the SM apprised of the situation. If the Captain is unable to resolve the situation then it is the Captain's responsibility to arrange a meeting with the players and the SM for further arbitration.

  •  

    * The term Captain used in this text refers to the position and not the rank.

     

    Executive Officer's Duties

    The Executive Officer is the second in command and must maintain a high standard of excellence. They are mentors for the crew and support for the Captain. They provide a solid base and help instill a solid front for the command staff. Many times the Captain will need to rely heavily on the Executive Officer and a relationship of trust and respect between the two is paramount.

    In Character :

    • Liaison between the crew and the Captain

    If a crew member has a complaint or issue that requires the Captain's attention, it is the XO's responsibility to make sure the report is sent to the Captain after first reviewing the situation and ascertaining that it is a legitimate issue. Often times the XO will accompany the crewmember and attend the meeting between them and the Captain. The XO is also responsible for any follow-up required for this matter. A crew member should always go through the XO instead of confronting the Captain directly.

    • Conduit for information between crew and Captain.

      The XO is responsible for conveying the Captain's orders to the crew and making sure they are carried out. The XO is responsible for the distribution of any pertinent information to the crew. Another aspect of the XO's job is to also inform the Captain of anything they need to know that the crew found either through research or sensor data. And also to keep the Captain informed with up-to-date status reports on any given situation.

       

    • Ensuring the safety and security of the Captain.

      The XO is responsible for the safety of the Captain and must ensure their safety at all times, but not to the detriment of the primary goal of the mission. Although an XO may object vigorously against the Captain going into a hostile situation, it is still the Captain's decision to do so. The XO is then responsible to assign security to accompany the Captain and provide the best safety available for the Captain at that time.

       

    • Advising the CO and acting as a sounding board.

      Often times the XO is the only person a Captain has to talk to about a situation. Then it is up to the XO to be a sounding board for the Captain. It is also the XO's primary duty to advise the Captain about any given situation. If the XO disagrees with a Captain's order the XO is well within their rights to object but this should be done in private. It is up to the XO to provide an atmosphere of cooperation and accord within the command staff. Disagreements should never be aired publicly and the XO should support the Captain in all final decisions, regardless of their personal feelings.

       

    • Handle the paperwork ensuring that only the forms needing the CO's signature cross the CO's desk.

      Even in the enlightened 24th century there is paperwork and a large bulk of it lands on the XO's desk. They are responsible for the maintenance and assignment of the entire crew. Although there are many forms that require the Captain's approval and signature, it is part of the XO's duty to prioritize and weed out the superfluous paperwork.

       

    • Handling all Captain's duties when the Captain is unavailable.

      Often times the XO will be called upon to stand in for the Captain when the Captain is otherwise engaged. Then they will assume all of the duties and responsibilities that would go with the position. If there is a 2nd Officer on board, the 2nd would then assume all of the duties and responsibilities of the XO. Additional mission briefings if on an away team, the Captain is on an away team or the Captain is unavailable. The XO is responsible for creating a mission brief if the Captain is on an away team, if the XO is on an away team or the Captain is otherwise engaged and unable to brief the senior staff. The briefing will include instructions and tasks for those crew members that under the XO's jurisdiction at the time. This may be only a small portion that are on assignment with the XO or it may be the entire senior staff. At least 48 hours prior to the session's start it should be distributed to the crew and SM via email. A different Mission Briefing should be written prior to each game session, even if the mission is continuing over several sessions. It should be brief and concise and include something for each department to do so that all players can begin the session focused on an activity. There may be times when a certain player's position is not needed during a session. Regardless, something should be assigned to them whether it be in assisting another player or a task pertaining to regular ship's business.

       

    • Command of away teams when applicable

      The XO is often the command officer on away teams. The XO is responsible for selecting which crew they will take although the Captain has the final say. While on an away team, it is the XO's responsibility to designate and achieve the away team's primary mission goal while maintaining the highest Starfleet standard and adhering to all regulations and restrictions. While on an away team, the XO assumes responsibility for any and all actions and conduct of those crew members that are assigned to the away team. It is at the XO's discretion whether the Captain is needed at the site of the away team to achieve the primary mission goal. If there is a 2nd Officer on board, the 2nd would then assume all of the duties and responsibilities of the XO during the XO's absence.

       

    • Command of the bridge if the Captain is on an away team or unavailable.

      The XO is quite often found on the bridge assuming command of all bridge crew and functionality while the Captain is otherwise engaged. It is at the XO's discretion in any situation if it requires the Captain's presence or not. In that event it is the XO's responsibility to contact and inform the Captain of the situation. Otherwise it is the XO's responsibility to handle the situation in accordance to Starfleet standards, rules and regulations. If there is a 2nd Officer on board, the 2nd would then assume all of the duties and responsibilities of the XO.

       

    • Be first tier to settle disputes between crew members. (In character only)

      It is one of the XO's tasks to intervene and resolve any disputes or issues between crew members. In the case that the situation cannot be settled, it is the XO's responsibility to bring all of the facts to the Captain and present them in an unbiased manner. It is then the XO's duty to follow-up with the solution devised by the Captain and to maintain a watch on the situation to see that it does not crop up again.

       

    • Be first tier for disciplinary actions for crew members (In character only)

      The XO is the first tier in disciplinary actions for crew members. If there is a situation that requires the Captain's involvement, it is the XO's responsibility to present the facts in an unbiased manner and advise the Captain on a course of action. It is then the XO's responsibility to follow through and administer the punishment that was decreed by the Captain.

    Out of Character:

    • Keep accurate records of attendance and logs

    It is the XO's responsibility to maintain the attendance records for the crew or to designate the task to another crew member. If it is designated out, then the XO must periodically check and see that the records are being kept accurately. These records include keeping track of weekly attendance and weekly log submissions for each crew member, including the Captain. The XO will then bring any discrepancies or discretions to the Captain's attention for further action.

    • Keep accurate records of when crew evaluations are due.

    It is the XO's responsibility to maintain when the crew has their evaluations and to inform the Captain when the crew is due for their next one. Again, this task may be delegated out to another crew member but it is the XO's responsibility to keep a check on the accuracy and completion of these records.

    • Fill in for the Captain's out of character duties during the Captain's absence.

    In the event that the Captain is absent, the XO will resume all out of character duties and responsibilities of the Captain until the Captain returns and assumes the position again. If this should occur and there is a 2nd officer, the 2nd officer shall take over the out of character duties and responsibilities of the XO.

    • Help with evaluation of crew members and recommendations for promotions/demotions or no-action.

    The XO shall help conduct the crew evaluations along with the Captain and/or the SM. There they will discuss and advise the Captain on whether a player deserves a promotion, a demotion or a no-action.

    Second Officer's Duties


    Many crews have a 2nd Officer even though it is not an official ACTD position. The 2nd Officer is selected by the Captain and the XO and the position is often used as a training position for command. The selection of the 2nd Officer is based on the current record of the player and the potential for the player and character to assume command. The 2nd Officer will still maintain their current position and rank. As with the Captain and the XO, the 2nd Officer must maintain the highest standard at all times.

    In Character:

  • Handling all of the XO's duties if the XO is unavailable.
  • The 2nd Officer will assume all in character duties and responsibilities of the XO if the XO is unavailable, absent or has assumed the duties and responsibilities of the Captain.


    Out of Character:

  • Handling all of the XO's duties if the XO is unavailable.
  • The 2nd Officer will assume all out of character duties and responsibilities of the XO if the XO is unavailable, absent or has assumed the duties and responsibilities of the Captain.

    Chain of Command (Command Staff only)

    In Character

    The Captain has authority over every person on their ship/station until they are relieved from command.

    The XO has authority over every member of the crew.

    The 2nd officer has authority over the people within their department and only when standing in for the XO do they have authority over the entire crew

    The only officers that have authority over the Captain is the CMO or the CNS. If either one of them think that there is due cause...then they can relieve the Captain from duty and the XO will become the Acting Captain until the Captain is deemed fit to command again. The same can be done for the XO with the 2nd standing in as Acting XO.

    This should only be done as a last resort as the CMO or the CNS will have to justify their actions to Starfleet Command.

    Out of Character

    Generally only the Captain and the SM have any say in out of character matters with the SM as the ultimate authority. If there is a disagreement between the Captain and the SM, either party can take the issue to their FM (Fleet Manager). If no resolution is reached then the matter can be taken by the FM to the DM (Division Manager). If there still is an issue then the DM has the right to take it to the Chief Moderator who has the final say in the matter.

    Orders on the bridge

    There is a definitive but fine line in the Chain of Command on the bridge and often times that line gets blurred in the midst of a crisis. Different situations call for different command structures, although the Captain is always the final word on any given order.

    Relieving the standing Bridge Officer

    When an officer is placed in command of the bridge by either the Captain, the XO or the 2nd Officer they retain that command unless they relinquish it to a higher rank or are relived by either the 2nd Officer, the XO or the Captain. If an officer is placed in command, a higher ranking officer that is not a part of the command staff cannot relieve that officer, no matter what the standing bridge officer's rank or position. It is customary for the junior officer to offer command to the ranking officer and it is customary that unless there is a pressing need the senior officer will decline the offer and let the junior officer continue their watch.

    Orders in Battle

    During a battle, time is of the essence so the normal issuance of orders is usually suspended. During normal operations the Captain will often give an order either directly or indirectly and leave it up to the XO to make certain it is carried out. During a battle the Captain will always give an order directly to whichever officer the order pertains to, bypassing the XO. The XO will pay close attention and fill in any gaps that may occur during this hectic time. For example: The Captain may be issuing orders for the FCO to fly a certain evasive maneuver while the XO instructs the CTO to raise shields. They must always work as a team, complimenting each other in a show of unity. At all times the XO must defer to the Captain, although they are not only encouraged but expected to give their advice and insights to the best solution to the situation. Advice the Captain is expected to take into consideration.

    The one cardinal rule is...only the Captain may give the order to fire weapons. Regardless of the situation and what anyone on the bridge may think is the correct action. The order to fire must always originate from the Captain or the XO if the Captain is injured and cannot take command. There are times when the Captain may order the CTO to 'fire at will' or 'fire at your discretion'. In this event, the CTO may fire whenever they think it is the most opportune time without waiting for an order each time.

    Likewise the FCO can continue evasive maneuvers at their discretion if ordered to take evasive action without a particular maneuver being dictated.

    Countermanding orders

    The XO may countermand any order given by any officer except for the Captain. The Captain, of course, can countermand any orders given on the ship regardless of who gave them, unless the Captain is deemed unfit by medical or the CNS for some reason and is temporarily relieved of command. Even if an Admiral is on board visiting, the Captain is still in charge and may countermand any order the Admiral gives to any of the crew (although it is not advisable without a darn good reason).

    In the case where an officer was given two conflicting orders by two superior officers except for the 2nd, XO or CO, the officer must obey the most senior officer. If that is not distinguishable, then the officer may take their case to the XO for arbitration. If an order was given that contradicted Starfleet rules and regulations or was immoral, then the officer may refuse to obey without fear of prosecution. but they must be able to prove that the order went against the rules, regulations and policies of Starfleet.

    If it is questionable then they may take their concerns to the XO or the Captain. Generally though, unless the Captain and/or the XO are under the influence of some Alien entity or are ill, the officer usually follows the order, trusting that their commanding officers have a good reason for the order and will not betray them

    Rewards & Discipline

    A more detailed account of the Rewards and Discipline Guidelines can be found in the players handbook under ESPC guidelines

    Rewarding good effort

    Letters of commendation

    This applies to both in character and out of character. Any senior officer may send to the Captain a letter of commendation to award one or more of their subordinates for an exceptional job well done. The XO and/or the Captain may submit letters for any member of the crew including each other. It is then the Captain's responsibility to bring it to the SM and discuss whether the letter has merit or not. The XO is usually involved in this discussion as well unless, of course, it is the XO that is being discussed. If the XO is submitting a letter about the Captain than the XO may take it straight to the SM bypassing the normal chain of command. If the request has merit then the SM will add that to the character's file (Note: This does not mean the player's file only the character that is on the ship/station where the request was made. ODN will automatically send out a letter to the recipient. There are three levels of Letters of Recommendations. These are dependent upon the degree of merit. They are listed here from the highest honor on down:

    Starfleet Command Letter of Commendation
    Admiralís Letter of Commendation
    Captainís Letter of Commendation

    Following is a list of actions that merit a Letter of Commendation plus an example of a Letter of Commendation sent automatically by ODN:

    Exemplary Service
    Outstanding Performance of Duties Under Extreme Conditions
    Outstanding Performance of Duties Bravery
    Valor
    Courage
    Excellence in Administrative Duties
    Victory Against Overwhelming Odds
    Lifesaving
    Honorable Acts
    Charitable Acts
    Creative Thinking

    Commendation
    TO: <Abv. Rank & Char. Full Name> <Current Position / Ship Name / NCC> <Serial Number>
    CC: <CO Abv. Rank & Char. Full Name>, CO <Ship Name & NCC>
    FROM: Vice-Admiral Norman Fraser, Starfleet Personnel
    DATE: Stardate <Date>
    SUBJECT: Service Award

    <Abv. Rank & Char. Full Name>,
     
    By the request of the , Starfleet Command is pleased to present you with the Letter of Commendation for on Stardate . In accordance with Starfleet protocols, this award will be recorded on your service record. Congratulations and keep up the excellent work.

    Vice-Admiral Norman Fraser
    Starfleet Personnel

    Rewarding Good Effort By the Player

    Each player's file has a comments area that can be viewed by the staff. This area is reserved for both favorable and unfavorable comments about the player...not their characters. The Captain or XO can send their remarks to the SM and if approved, the SM will post them in the player's file. Only the SM is allowed to post into these comments. If either the Captain or the XO is a staff member, they still need to send their comments to their SM for posting.

    Starfleet Medals and Awards

    This is a list of the medals that are generally awarded. These are listed from the highest honor down.

    United Federation of Planets Medal of Honor

    The Medal of Honor is awarded by the President in the name of United Federation of Planets Council to one who distinguishes himself or herself conspicuously by gallantry and intrepidity at the risk of his life or her life above and beyond the call of duty; while engaged in military operations involving conflict with an opposing foreign force; or while serving with friendly foreign forces engaged in an armed conflict against an opposing armed force in which the United Federation of Planets is not a belligerent party. The deed performed must have been one of personal bravery or self-sacrifice so conspicuous as to clearly distinguish the individual above his comrades and must have involved risk of life. Incontestable proof of the performance of the service will be exacted and each recommendation for the award of this decoration will be considered on the standard of extraordinary merit.

    The Star Cross

    Awarded to officers and enlisted personnel of Starfleet who distinguish themselves by extraordinary heroism, not justifying the award of the Medal of Honor, in military operations against an armed enemy. Originally awarded for combat heroism and other distinguished service; it is not necessarily a combat decoration only, awarded for extraordinary heroism in the presence of great danger and personal risk. It is now the second highest decoration for Starfleet personnel.

    Starfleet Medal of Valor

    The star is awarded to any member of Starfleet who, while serving in any capacity, distinguished themselves by gallantry in action against an enemy of the United Federation of Planets, or while serving with friendly forces against an opposing armed enemy force. It is awarded for combat action only, and ranks as the third highest valor decoration of Starfleet.

    Starfleet Distinguished Service Medal

    The medal is awarded to any member of Starfleet who, while serving with Starfleet in any capacity, distinguishes themselves by exceptionally meritorious service to the Federation in a duty of great responsibility. Awarded for combat or non-combat services.

    Legion of Honor

    Awarded by the Commander in Chief of Starfleet to military officers who perform exceptionally meritorious service in a degree of great responsibility while in Starfleet.

    Silver Palm

    This is awarded to any person in any branch of Starfleet service who, while serving in any capacity with Starfleet or the United Federation of Planets shall distinguish themselves by heroic or meritorious achievement or service; not a combat decoration.

    Starfleet Meritorious Service Medal

    Awarded to any member of Starfleet of the United Federation of Planets who distinguishes himself or herself by either outstanding achievement or meritorious service to the United Federation of Planets. It was established as a junior award of the Silver Palm for the recognition of meritorious non-combat services.

    Starfleet Command Commendation for Conspicuous Gallantry

    Originally created as a ribbon called the Pantereas Commendation Ribbon, it was the first of the commendation awards. Awarded to members of Starfleet, who distinguish themselves by heroism, outstanding achievement or meritorious service. This is a personal decoration, which has often been awarded for Life Saving, in place of the medals originally created for that purpose and is junior to the Starfleet Command Meritorious Service Medal.

    Starfleet Decoration for Valor (rank must be LtCmdr and lower )

    Awarded [LtCmdr and Lower] and enlisted personnel serving in any capacity with Starfleet who distinguish themselves by outstanding professional achievement or for leadership. Originally a non-combat award, the achievement medal is now awarded for both combat and non-combat service. The combat cluster device is worn on the ribbon if stipulated in the citation.

    Starfleet Surgeons Medal (Medical Staff Only )

    Awarded to anyone serving exclusively in the Starfleet Medical Corps who rescues, or endeavors to rescue, any other person from exposure, shipwreck, or other peril of Space. The rescue must take place in space within the United Federation of Planets or subject to U.F.P jurisdiction, or one of the parties must be a citizen of the United Federation of Planets, and the rescue must have been made at the risk of the rescuer's own life, with evidence of extreme and heroic daring.

    Starfleet Silver Lifesaving Medal (Non-Medical Staff Only)

    Awarded to any person in Starfleet who rescues, or endeavors to rescue, any other person from exposure, shipwreck, or other peril of the Space. The rescue must take place in space within the United Federation of Planets or subject to U.F.P jurisdiction, or one of the parties must be a citizen of the United Federation of Planets.

    Axanar Humanitarian Medal

    This is awarded to members of Starfleet who distinguished themselves by meritorious direct participation in a significant act or operation of humanitarian nature, or who have rendered a service to mankind. Operations which merit consideration for the Medal include: disaster, flood, Plague, and Relief work, or rescue operations anywhere in the Galaxy.

    Vulcan Scientific Legion of Honor Medal (Science and Medical Staff Only )

    Awarded by the Vulcan Science Academy for outstanding performances, discoveries or research in the Scientific Fields. Traditionally, this award went exclusively to Officers and Enlisted Personnel in the Starfleet Sciences Department.

    United Federation of Planets Council Peace Medal
    (Only for Diplomatic Missions)

    Commends an individual who has set a personal example of foster peace, co-operation and mutual respect between divergent species.

    Purple Heart

    It is awarded for combat action only, and is awarded to any person wounded in action while serving Starfleet of the United Federation of Planets. It is also awarded posthumously to the next of kin of personnel killed in action, or who died of wounds received in action.

    Promotions

    The Captain, XO and the SM must meet and evaluate the players and determine whether they are entitled to a promotion or not. There are various factors that come into play:

    Mission Attendance
    Log Completion & Substance
    Quality of Game Interaction
    Character Attitude:
    Player Attitude


    There are 3 actions that can be taken. A promotion, a demotion or a 'no action'. These are explained in detail in the players handbook.

    Note: It is possible that there may be an outstanding player that deserves promotion but their character may not due to some action they had their character do. The promotion is primarily for the character...not the player. It is deemed a courteous gesture that when this situation arises a personal letter from the Captain explaining that they are aware that the player is exceptional...it is their character that is not getting the promotion. Most times, when a player deliberately makes their character conduct inappropriate actions they are aware of the consequences.

    Once the decision has been made the SM will apply the appropriate action to the player's character file. Following is an example of a letter of promotion and a letter of 'no action'. If a letter of 'no action' is sent, it is deemed a courtesy that the Captain also write a personal letter explaining why in more detail.


    Promotion Letter:


    TO: <Full Rank Character Name>, <Assignment>, <Serial Number>
    CC: <Full Rank Character Name of Commanding Officer>, <Assignment>
    FROM: Admiral Norman Fraser, Starfleet Personnel
    STARDATE: YYYMM.DD
    SUBJECT: Letter of Commendation
    <Abr. Rank Character's Last Name>,
    By the request of <Abr. Rank and Last Name of Commanding Officer> you have been awarded a <Level of Letter if any> Letter of Commendation for <Specific Reason> on this Stardate of <YYYMM.DD>. This commendation will be recorded on your permanent record. Congratulations and keep up the excellent work.

    Admiral Norman Fraser
    Starfleet Personnel


    Letter of No Action

    <Abr. Rank and Last Name of Character>

    This letter is to inform you that per the evaluation guidelines of Star Trek: A Call to Duty, your performance and record onboard the has been reviewed by the Command Crew and SM. The decision has been made that, at this time, no action will be taken. Please be assured that the Command Staff has every confidence in your abilities as a player and character amongst this crew.

    If you would like to discuss the reasons for this decision, you may contact either the Captain or SM and we would be happy to provide feedback on your involvement in Star Trek: A Call to Duty. Per the guidelines for evaluation, your character will be reviewed again within the next five months. All of us look forward to continued game play with you and your character.

    <SM Name>
    <SM Email Address>


    Disciplining
    poor effort

    Unfortunately there are times when poor effort by a player must be addressed. It is the Captain's and the XO's duty to try and intervene before disciplinary action is taken. If it is an in character problem then the matter should be taken up solely in character. Any out of character problems should be addressed out of character and privately between the command staff and the player. The SM should be kept informed of any situation and if necessary, should be included in any discussions with the player. Never should a player be disciplined in public before the rest of the other players.

    Verbal reprimands

    In Character

    If a member of the crew needs a verbal reprimand, it is the XO's duty to conduct it in private with the crewmember. this may be done in the Captain's Ready Room if the Captain is not using it or the Briefing Room. If the XO deems it necessary, the Captain may be included in the discussion.


    Out of Character

    If a player requires a verbal reprimand it should be conducted in a privately with that player by the Captain, with the XO and possibly the SM included. If the SM is not required to be there, they should also be informed of the situation and a copy of all conversation with the player forwarded to the SM.

    Written Reprimands

    In Character

    If a member of the crew warrants a written letter of reprimand, it is the XO's duty to draw one up and present it to the Captain for review. Then the Captain will forward it to the Admiral (SM) for approval for it to be placed in the crewmember's file (character's file). The letter should state exactly what the reason for the reprimand is and the outcome of that action.

    Out of Character

    The Captain may send a letter to the player with a copy going to the SM and the XO. This is for player actions only. The SM may decide to become involved or not depending on the situation. The Captain is well within their rights to discuss the situation with the XO and the SM first before taking this action. Depending on the severity of the undesirable behavior, the Captain may send comments to the SM which, upon approval by the SM, can be posted into the player's comments.

    Demotions

    Often times a player may have their character purposely display conduct unbecoming of an officer or have them perform some action that warrants a demotion. This should be brought to the Captain by the XO. If the action warrants a demotion, a report will be written by the Captain and sent to the Admiral (SM). Upon the Admiral's approval the SM will enter the demotion into the character's file and drop them to the next lowest rank.
    It is courtesy for the Captain to address the player and double-check that they are aware that their character's actions can result in a demotion. Often times the player is unaware that one of the consequences may be a demotion for their character. If that is the case, often times a reprimand will be issued and placed in the character's file instead of the demotion.



    Various Punishments

    In Character

    There are certain punishments that a senior officer can assign to lower ranking crew members. If the crewmember thinks they are being treated unfairly by the senior officer they have the right to take their case to the XO. If the senior officer is the XO or the Captain, the crewmember must complete the punishment regardless of their feelings about the matter. Following is a few examples of punishments. This is in no way a definitive list but just a reference:


    Confined to quarters for a period of time.
    Assigned extra duty.
    Transferred to an undesirable duty for a period of time.
    Time in the Brig.
    Loss of privileges (eg holodeck).
    Loss of shore leave



    Out of Character

    Usually all out of character punishments are conducted by the Captain, SM and the XO together in agreement. These may be anything from suspension for one or two missions up to complete expulsion from the ship/station. If expulsion is decided then it is taken completely out of the Captain's and XO's hands and dealt with by the SM through their chain of command.


    Court-Martial offences

    In the event that an accusation is made against an officer in ACTD, the following guidelines are to be followed to the letter unless there are mitigating circumstances. Although all ACTD Captains can call for an investigation of personnel under their command, most ranking officers prefer to conduct their own inquiries and submit their own subordinates for court martial.

    Accusations of misconduct on the part of a Starfleet Command officer shall be made promptly in writing to the immediate Commanding Officer of the accusing officer.

    ∑ Any officer of the rank Captain or higher can submit a subordinate for immediate court martial (though frivolously abusing this right is itself a court martial offense)

    ∑ The commanding officer shall immediately thereafter forward the accusation to the SM who, in-turn, shall immediately inform the FM.

    ∑ An investigator is assigned to the case to gather information and to determine if court martial proceedings are warranted. If no investigator is available to conduct an investigation, it falls to the highest-ranking officer to appoint an investigator-normally the Head of Security.

    ∑ Once the investigator has deemed that there is adequate evidence, a court martial is convened.

    ∑ As part of the formal order of court martial, the presiding representative of the SM nominates both a prosecuting advocate and an advocate for the defense.

    ∑ If no suitable advocates are available, the SM can nominate any available ACTD officer as ad hoc advocates.

    ∑ The accused always have the right to refuse the nominated defense advocate and either serves as his/her own advocate or appoint an eligible officer of their choice.

    ∑ A panel of three judges presides over the proceedings, usually members of ACTD staff and Commanding Officers of ships. If none are available, the SM typically appoints an ad hoc judge-the highest-ranking officer available.

    ∑ Only officers ranked Captain or higher can serve as judges, and no officer with an obvious conflict of interest, such as friendship, is allowed to serve.

    ∑ If possible the representative who signs the order for court martial appoints a full three-judge panel.

    ∑ The accused has the right to request orally on the record or in writing, a trial by military judge alone (without members). Before choosing to be tried by judge alone, an accused is entitled to know who the judge will be. The trial counsel (prosecutor) may argue against a request for a judge-alone trial when presented. The judge rules on the request and, if the request is granted, the court members are dismissed for that case only.


    Court-Martial procedures

    Procedurally, a court martial is handled very much like a civilian criminal trial. Both sides make their opening statements. The prosecution presents it's witnesses and any evidence. The defense makes it's case. Each side has the right to cross-examine the witnesses presented by the other side. Each side then makes it's closing statement. Unlike civilian trials court martial proceedings to not employ juries; guilt or innocence is determined by the panel of judges.

    Appeals

    All officers of ACTD found guilty of an offense may either accept and agree to the specifications of charges lodged against them or they may request an appeal.

    ∑ To file your appeal you must make a submission to the Chat Moderator.

    ∑ Once a matter has been submitted to Chat Moderator there is no turning back, all matters in the hands of Chat Moderator will follow the appropriate course until a verdict is set down.

    ∑ Once the Chat Moderator has received an application, it shall set a hearing date and then it will proceed with its rules of conduct, which are itemized in the policies section.

    ∑ At this time the officer charged with an offense shall not use the ACTD name in game and shall be temporarily suspended of all rank and privileges until such a time as the Chat Moderator has handed down its verdict.